My Little Pony: Friendship is Magic Forum Archive (nuked Western Animation thread)
Page 8576 | Posts 214376 - 214400
Applelight Limited avatar
#214376 from Manehattan to Canterlot
The defective turrets...my god, the defective turrets. [lol]
Tealove is best pony. Ask The Mane Six
Chadaman 99 avatar
#214377
Uh I think the video game boss that I've seen with the most abilities would be the Lingering Will.

edited 5th Jun '12 2:47:18 PM by Chadaman99

Everything's been done. Everything has a meaning. However your life at best is to serve as a building block for others.
Death Cloud avatar
#214378 from Horsehead Nebula
@Pannic So how many level you played?

Palace, is that level in 4 chapter?

What weapond is your favorite?
Because he know I'm going to go out in this plane and I'm going to remove one of His creations from His universe.
Pannic avatar
#214379
I think The Palace is in chapter 4, yeah. Apart from Forest, that chapter seems to base everything on the theme of fortresses - "Castle, " "The Palace, " "Babylon, " and "Tower." I've played every level in the original except "Forest" and "Hell."

Not sure what my favorite weapon is. I use them all fairly equally, but I am very fond of the shotgun (I always love shotguns in shooters) and, of course, the Electrodriver.

Oh, I loved the defective turrets so much.

"Uhhhhhh BAM! BAM BAM BAM!"

edited 5th Jun '12 2:55:09 PM by Pannic

kegisak avatar
#214380
@ginger: As would I, but it's not necessarily economic to pander to the more intelligent, especially not in a larger scale game.

There are ways to get around it, though. Changing up attack patterns, timing, combining attacks... as little as three varieties of attack can lead to a good battle if used correctly. And a Boss can often be engaging for reaosns other than what it does to you. You're looking at this solely from an attacks perspective, but that isn't even all that there is to gameplay, let alone the actual battle. what if one of those attacks reuired you to do something very challenging and intesne, like ducking into a piece of cover pretty far away while dodging between some stuff? It's simple enough to be doable but challenging enough to be consistently challenging. What an attack makes you do is more important than the attack itself.

Similarly, there' much more to a boss fight than the simple gameplay. there's the background, the level, both in how you interact with it and how you don't. A boss can have relatively simple attack that still look interesting if they're flashy enough.

A game's 'job' is to keep you engaged and give you an experience. If you're only focusing on one element of it it's impossible for it to do it's job, because you're stripping it of all the necessary materials to do so. It's like watching a movie, but stripping away everything bu the lines and actors. It's just people talking to one another in an empty room. I can say a script was poor but still enjoy the movie quite a bit for what it does with that poor script, because it gives me a great experience.

gingerninja 666 avatar
#214381 from Aboard The Damocles
Again, I just can't agree with that.

Whenever I'm fighting a boss I always end up going IS THAT IT?! at some point. It pisses me off.

Played Sonic Colours? The final boss is an excellent example of what I mean.

I wish you could stop speaking like you KNOW what I like

edited 5th Jun '12 3:00:29 PM by gingerninja666

"Contests fought between two masters are decided instantly. An invisible battle is now raging between the two of them." Lulu vs Schneizel
Seraphem avatar
#214382 from Delamare
Wow...ok Kegi, you need to get you butt over do blizzard and kick every single prgrammer that worked on the final boss of Cata between the legs till there nuts explode then take there job..cuase appeartly NONE of them have a fraction of you ability in this.

I mean it, that last boss was PATHETIC..and the cinemtaic after was WORSE!
Build a fool proof system, and the world will create a better fool. My random thoughts
gingerninja 666 avatar
#214383 from Aboard The Damocles
I've been playing FFXII for some reason
"Contests fought between two masters are decided instantly. An invisible battle is now raging between the two of them." Lulu vs Schneizel
kegisak avatar
#214384
I'm afraid not.

Although I have had battles where I stop and think, "Is that all?", but it's not for lack of attacks, but for lack of challenge or creativity with the attacks. Or just the battle didn't have a good experience in general.

But I'm curious what you're getting at with Colours, here.

[up][up]Ah, well... there's a difference between understanding the theory and actually being able to pull it off. I'm just barely out of college; I can talk the talk but I doubt I can do much walking just yet. Need experience first.

edited 5th Jun '12 3:02:36 PM by kegisak

Pannic avatar
#214385
In a lot of games, especially shooters, "boss" battles largely seem to amount to "this one guy that has more health than everyone else."

Or worse... cutscene boss battles.
Death Cloud avatar
#214386 from Horsehead Nebula
@Pannic

I always like shotguns in games but I prefer unique special weapons.

My favorite is KoĊ‚kownica (Stake Gun).

You never played Hell? That one of coolest and unique representation of Hell.

Do you have all Tarot cards?

Because he know I'm going to go out in this plane and I'm going to remove one of His creations from His universe.
Pannic avatar
#214387
Yeah, I've been making an effort to get all of the cards. I've seen videos of the Hell level, but like I mentioned, old computer crashed before I could get to it.

Game has fantastic level and art design.
kegisak avatar
#214388
and for the record I'm not trying to sound like I know what you like, I'm just going based on what you've given me. You told me that you like boss battles only when they have lots of attacks, and I proposed why that's not generally feasible and why if that's all you're looking at you might try to broaden you view a little bit. I expected that there was more to it, in fact, but that was what you gave me to work with.

Besides, I was using 'you' in more general terms than you specifically.
Fallen Legend avatar
#214389 from Mexico City!
@Kegisak wow you suren know a lot about gaming !surprised I am so buying a game you work on.

edited 5th Jun '12 3:05:45 PM by FallenLegend

I believe in Christianity as I believe that the sun has risen: not only because I see it, but because by it I see everything else. C. S. Lewis
Tiggers Are Great avatar
#214390
I've heard about how some folks have wondered where the humans are in MLP: FIM.

That is an interesting question. In the first generation of MLP, they had established that the human world and the pony world were separate worlds that could only be crossed by rainbows. Then it looks like human characters were dropped entirely from the franchise after the first generation.

Still, I have noticed that Equestria has pony equivalents to Manhattan and Philadelphia. Maybe Equestria is a separate world from the human Earth. I don't know, and I get the feeling that Lauren Faust will never tell!
Mio avatar
#214391
@Ginger: Final Fantasy XII?

How is that working out for you?
Pony Fanon Workshop Semi-Regular Attendant
gingerninja 666 avatar
#214392 from Aboard The Damocles
Eggman at the end of Colours got on my nerves because for the most part I really enjoyed it, but I just felt like he should've had more attacks

This might have been more of a story related thing though, since Eggman starts using dark versions of your powerups while you try to amass all the powerups again yourself

Problem? He doesn't use dark versions of ALL of your powerups. Only about 4 or 5 of them
"Contests fought between two masters are decided instantly. An invisible battle is now raging between the two of them." Lulu vs Schneizel
gingerninja 666 avatar
#214393 from Aboard The Damocles
@Mio Ugh, standard RPG problem for me. I love the story but I'm TERRIBLE at the gameplay -_-
"Contests fought between two masters are decided instantly. An invisible battle is now raging between the two of them." Lulu vs Schneizel
Purple Dalek avatar
#214394 from the Moon
@Ginger Just put it on the lowest difficulty.

Or just watch all of the cutscenes on Youtube. Cut out the middle man, as it were.
The Eleventh Doctor is cool.
Death Cloud avatar
#214395 from Horsehead Nebula
http://www.equestriadaily.com/2012/06/tara-strong-interviewed-on-everfree.html

H Oly shit, Finally!
Because he know I'm going to go out in this plane and I'm going to remove one of His creations from His universe.
kegisak avatar
#214396
This is admittedly an oversight on the designers part... actually, not necessarily.

In fact, it's likely more an example of how I said that having lots of attacks isn't feasible. what likely happened is they had attacks planned for all of them, but they could only build 4 or 5 due to time constraints.

But in a situation like this what you're ultimately telling me isn't that you want more attack, but that you want more variety. The boss felt stagnant compared to what it could have been. So, if he had used the attacks differently, or in different combinations, it likely would have felt better.

Of course in this case you have the issue that story and gameplay aren't syncing up, which leads to my point about how holistic these fights are - you expected him to have more because of the story. If you had been dropped right into it, it likely wouldn't have been as big a deal.
Chadaman 99 avatar
#214397
@Mio Ugh, standard RPG problem for me. I love the story but I'm TERRIBLE at the gameplay -_-

edited 5th Jun '12 3:12:05 PM by Chadaman99

Everything's been done. Everything has a meaning. However your life at best is to serve as a building block for others.
Fallen Legend avatar
#214398 from Mexico City!
@Tiggera who knows? Maybe there are no humans on their universewild mass guesswild mass guess
I believe in Christianity as I believe that the sun has risen: not only because I see it, but because by it I see everything else. C. S. Lewis
Mousa The 14 avatar
#214399 from Northern Virginia
The Molestia with the Rule 63 gun part 3
I analyze "Geek Culture" here.

When All Else Fails, worry, that's the 14 way.
Seraphem avatar
#214400 from Delamare
umm Kegi, no you do not understand the epic FAIL that was Madness of Deathwing, it is stupid on every level, there is NOTHING in that fight that anyone can see that makes it reasonable to think it's a end boss of a game. you literally repeat the exact same sequence of attacks 4 time over ~ 10 mins, just losing one added buff each time, and the majority of that "fighting" is everyone stadning still hitting the same giant pillar, with one pack of "adds" that get AOE'D down in like 15 secs. Then the very final part, the final battle against the biggest boss in the game, the thing they had been building up to for over a year.....you stand there and whack on his wall swized head while he lies there doing nothing but summoning the occasional add or two that you burn down to quick to notice.

FAIL!!!!!!
Build a fool proof system, and the world will create a better fool. My random thoughts