My Little Pony: Friendship is Magic Forum Archive (nuked Western Animation thread)
Page 8575 | Posts 214351 - 214375
Bluespade avatar
#214351 from Texas
@Ginger:Somehow I thought that's what you'd say. Well Colossus is almost nothing but boss fights.
Element of Dullness.
kegisak avatar
#214352
Then you will love Shadow of the Colossus. It's all boss battles, and they're all awesome.
Sereg avatar
#214353 from South Africa
hings are getting intense in Fluttershy's Bad Hare Day! And I see that there is now Recursive Fanfiction of it. Though the fanfic in question is a poem. Naturally, it's about the awesomeness of Jim. I was one of his first fans and I can prove it by how early my comment is.

edited 5th Jun '12 2:30:19 PM by Sereg

Unity of the Sun Mare
Fallen Legend avatar
#214354 from Mexico City!
One of my faborite parts of a gamw urs the story. I learned from MLP to never judge abook for it'ts cover :)
I believe in Christianity as I believe that the sun has risen: not only because I see it, but because by it I see everything else. C. S. Lewis
nomuru2d avatar
#214355 from Inkster, MI
Hey all. Been busy with school stuff... hope nobody went into that bathroom. >_>;
A nostalgic game liveblog.
Pannic avatar
#214356
It just occurred to me that Psychonauts should have finished installing by now.

I also found out that there are cutscenes in Thief that haven't been working on my computer. I may need to get a fix.

edited 5th Jun '12 2:30:50 PM by Pannic

gingerninja 666 avatar
#214357 from Aboard The Damocles
Not the way I hear it. I hear there's also ridiculous amounts of tedious walking around too.

One thing that always annoys me, is when bosses have a very limited number of attacks. It's frustrating. Bosses should have LOADS of interesting looking attacks dammit.
"Contests fought between two masters are decided instantly. An invisible battle is now raging between the two of them." Lulu vs Schneizel
Fallen Legend avatar
#214358 from Mexico City!
@Ginger You should try Overlord :)
I believe in Christianity as I believe that the sun has risen: not only because I see it, but because by it I see everything else. C. S. Lewis
Death Cloud avatar
#214359 from Horsehead Nebula
I wish one year on E3 (or similar events) they announced that Space Sim genre was resurrected.
Because he know I'm going to go out in this plane and I'm going to remove one of His creations from His universe.
Chadaman 99 avatar
#214360
And now for something interesting

@Fallen He doesn't like it or something. It is hilarious though.

edited 5th Jun '12 2:34:37 PM by Chadaman99

Everything's been done. Everything has a meaning. However your life at best is to serve as a building block for others.
Purple Dalek avatar
#214361 from the Moon
Boss fights in games almost never real epic enough to me.

The Eleventh Doctor is cool.
Death Cloud avatar
#214362 from Horsehead Nebula
Anypony played Painkiller? That game had cool boss battles.
Because he know I'm going to go out in this plane and I'm going to remove one of His creations from His universe.
Pannic avatar
#214363
Painkiller
Oh yeah. Great times.

edited 5th Jun '12 2:37:19 PM by Pannic

gingerninja 666 avatar
#214364 from Aboard The Damocles
That's why I'm pissed off at Valve regarding HL 2 Ep 3

That series FINALLY introduced some interesting antagonists, and now I'll never get to duke it out with them
"Contests fought between two masters are decided instantly. An invisible battle is now raging between the two of them." Lulu vs Schneizel
kegisak avatar
#214365
... *Game designer hat on*

you know that bosses generally have limited amounts of attacks for a reason, right? Firsto f all there's the logistical issues - every new attack needs to have a specific behavior programmed and animated - and if it affects anything else then those need to be programmed and animated too. That takes loads of time on it's own, let alone the time ti would take to design all of the attacks. It's not just a mattero of saying, "yeah, this would look cool", we also need to consider how the player is going to react to it, how it's going to affect thep layer and how it will balance the fight, and how well it interacts with the environment you're given, the player's abilities, etc. Basically, each new attack requires a lot of thought with lots of componants, and therefor lots of things that can go wrong.

Setting all that aside, there's also a very good reason to have limited attacks fro the players perspective too. The boss battle is generally intended to be an test of sorts - they test your skill level, your knowledge of the mechanics, etc. For this reason early bosses tend to have a strict gimmick - they need to test how you've learned a single mechanic.

Later bosses are tests of more general skill, but they follow the same general pattern. Most bosses are essentially beaten by the ability to recognize, predict, and react accordingly. In other words, the player must be able to recognize what they are doing in order to avoid it. If they can't predict the attack it takes away the sense of agency and control when they're hit, and it becomes frustrating. So the designers use a limited number of attacks, so that the player will be able to see, recognize, and react to the them all using the skill sets the game has taught them.

It's not feasible from a designers perspective to include lots of attacks, cool as we all know it would be, nor is it enticing from the player's perspective. The only way for it to work is to have what is essentially an interactive cut scene, and while that does it for some others just find it aggravating and pointless.

  • game designer hat off*
Applelight Limited avatar
#214366 from Manehattan to Canterlot
Episode 3?

WHERE?
Tealove is best pony. Ask The Mane Six
Death Cloud avatar
#214367 from Horsehead Nebula
I still need to finsih Painkiller (and it's expansion) on highest difficulties.

BTW There no more epic boss battles than raiding space warship.
Because he know I'm going to go out in this plane and I'm going to remove one of His creations from His universe.
Bluespade avatar
#214368 from Texas
[up][up]Nowhere. That's the problem. Valve can't count to 3.

edited 5th Jun '12 2:40:50 PM by Bluespade

Element of Dullness.
Applelight Limited avatar
#214369 from Manehattan to Canterlot
Oh...
Tealove is best pony. Ask The Mane Six
Pannic avatar
#214370
I still need to beat the game. I got up to the "Old Monastery" level (y'know, the second to last level) my old computer, but my computer kept crashing every time I hit the end. So I had to start over. Playing Nightmare difficulty, and I'm near the end of "The Palace."

edited 5th Jun '12 2:42:47 PM by Pannic

Purple Dalek avatar
#214371 from the Moon
Portal had good boss fights.

Not because they where challenging or anything, but because of how funny they were.smile
The Eleventh Doctor is cool.
Applelight Limited avatar
#214372 from Manehattan to Canterlot
Portal is...absolutely hilarious.
Tealove is best pony. Ask The Mane Six
Purple Dalek avatar
#214373 from the Moon
"That's the sewage storage unit. Go ahead and rub your face all over it."
The Eleventh Doctor is cool.
Pannic avatar
#214374
I recently played through the original again after beating the second. It's sort of interesting to play both of them and consider the different approaches to the gameplay, story, and humor.
gingerninja 666 avatar
#214375 from Aboard The Damocles
@kegi Ah, but if a game has failed to interest me with it's pathetic array of boss attacks then it's failed it's job altogether.

and I'll say right now that I KNOW I'd be able to memorize more attacks than the ones bosses have half the time
"Contests fought between two masters are decided instantly. An invisible battle is now raging between the two of them." Lulu vs Schneizel